Trainer & Boss Battles
Every major battle in the adventure, in recommended order: level caps, full team lineups, EVs / IVs, moves and abilities — taken straight from the in-game data.
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Trainer OrderThe complete battle order with recommended level caps at every milestone.Boss battles
- Kanto LeadersBrock through the Kanto Gym circuit — full teams, levels and moves.
- Kanto RematchRematch teams for the Kanto Gym Leaders after the story.
- Johto LeadersFalkner to Clair — every Johto Gym Leader battle and team.
- RivalsThe rival battles, with starter-dependent teams.
- Team RocketArcher, Ariana and Giovanni across the Team Rocket storyline.
- Mini BossesOptional mini bosses and secondary encounters throughout the adventure.
- Optional BossesOptional boss battles you can take on for extra challenges.
- Indigo LeagueThe Elite Four and the Champion — the ultimate Kanto gauntlet.
- PostgamePost-credits battles and high-level rematches after becoming Champion.
About this guide
| PLEASE CHECK THE OTHER TABS AT THE BOTTOM! THIS IS ONLY THE FIRST TAB. | |||||||||||||||||||||||||
| IT IS RECOMMENDED THAT YOU ZOOM OUT TO SEE EVERYTHING BETTER. | |||||||||||||||||||||||||
| CLICK/TAP THE LINK INSIDE THAT BOX TO ACCESS THE TRAINER ORDER. | |||||||||||||||||||||||||
| REPORT MISTAKES IN THE #DOCUMENTATION-REPORTS CHANNEL ON OUR DISCORD SERVER. | |||||||||||||||||||||||||
| LEVEL CAPS | |||||||||||||||||||||||||
| Pre-Brock (15) | |||||||||||||||||||||||||
| Pre-Mt. Moon Archer (22) | |||||||||||||||||||||||||
| Pre-Misty (27) | |||||||||||||||||||||||||
| Pre-Lt. Surge (34) | |||||||||||||||||||||||||
| Pre-Erika (44) | |||||||||||||||||||||||||
| Pre-Game Corner Giovanni (47) | |||||||||||||||||||||||||
| Pre-Silph Co. Archer Ariana (56) | |||||||||||||||||||||||||
| Pre-Giovanni Silph Co. (57) | |||||||||||||||||||||||||
| Pre-Sabrina (59) | |||||||||||||||||||||||||
| Pre-Koga (68) | |||||||||||||||||||||||||
| Pre-May (73) | |||||||||||||||||||||||||
| Pre-Blaine (76) | |||||||||||||||||||||||||
| Pre-Cerulean Cave Archer Ariana (79) | |||||||||||||||||||||||||
| Pre-Cerulean Cave Giovanni (80) | |||||||||||||||||||||||||
| Pre-Clair (81) | |||||||||||||||||||||||||
| Pre-Brendan (82) | |||||||||||||||||||||||||
| Pre-Elite 4 (85) | |||||||||||||||||||||||||
| Post Game (100) | |||||||||||||||||||||||||
| HOW TO GET FOCUS SASH AND CHOICE ITEMS FROM QUESTS (MGM) | |||||||||||||||||||||||||
| Show a Pokémon with 125+ base stat in the respective stat (Chuck asks for a Pokémon with strong attack, show a mon with 125+ base attack like Terrakion). | |||||||||||||||||||||||||
| ABOUT THE SHEET | |||||||||||||||||||||||||
| All of the info in this sheet should be 100% accurate, because it was obtained via byte copying and using the Stat Scanner for EVs and IVs. | |||||||||||||||||||||||||
| Even if something looks VERY wrong, thats how it is in-game. Though, feel free to report text typos if you ever find those. | |||||||||||||||||||||||||
| Most of the opposing Pokémons moves in this sheet are PP maxed. If the team has a Paldea Pokémon, its likely that all the Pokémon in the team have PP maxed moves. | |||||||||||||||||||||||||
| Generally, if a Pokémon has Gyro Ball in its moveset or is part of a Trick Room team, you can safely assume 0 speed IVs. | |||||||||||||||||||||||||
| Rivals chosen starter determines what team he gets. If he has the Squirtle team, that means the player chose a Fire-type starter Pokémon. | |||||||||||||||||||||||||
| Status moves dont have a type icon near them, for the reader to identify damaging moves and their types better. | |||||||||||||||||||||||||
| In Minimal Grinding Mode, opponents dont have EVs. Except for one specific case which is the Ghost Marowak, having 252 HP EVs. | |||||||||||||||||||||||||
| After you become the Champion, every level scale (excluding Postgame trainers) will be two levels higher. | |||||||||||||||||||||||||
| All speed stats are determined based on the point when youre expected to battle with the trainer at that specific juncture in the game. | |||||||||||||||||||||||||
About this guide
This database lists every major trainer and boss battle in the adventure in recommended order, including the level cap at each milestone, full team lineups, held items, abilities, EVs/IVs and movesets. Data was captured from the in-game byte data with a stat scanner, so individual entries are authoritative for the version described here.
Frequently asked questions
- What is the recommended level at each point in the game?
- The home sheet lists level caps for each major checkpoint, from Pre-Brock (15) up to the Post-Game (100), including important fights such as Mt. Moon Archer (22) and the Elite Four (85).
- How does Minimal Grinding Mode affect trainer Pokemon?
- In Minimal Grinding Mode, opponents generally have no EVs, with one documented exception: the Ghost Marowak, which carries 252 HP EVs.
- Why don't some status moves show a type icon?
- Status moves do not carry a type icon in the source guide, so readers can tell damaging moves and their types apart more easily.